In addition to the high-level element interactions,
the Actions API provides granular control over
exactly what designated input devices can do. Selenium provides an interface for 3 kinds of input sources:
a key input for keyboard devices, a pointer input for a mouse, pen or touch devices,
and wheel inputs for scroll wheel devices (introduced in Selenium 4.2).
Selenium allows you to construct individual action commands assigned to specific
inputs and chain them together and call the associated perform method to execute them all at once.
Action Builder
In the move from the legacy JSON Wire Protocol to the new W3C WebDriver Protocol,
the low level building blocks of actions became especially detailed. It is extremely
powerful, but each input device has a number of ways to use it and if you need to
manage more than one device, you are responsible for ensuring proper synchronization between them.
Thankfully, you likely do not need to learn how to use the low level commands directly, since
almost everything you might want to do has been given a convenience method that combines the
lower level commands for you. These are all documented in
keyboard, mouse, pen, and wheel pages.
Pause
Pointer movements and Wheel scrolling allow the user to set a duration for the action, but sometimes you just need
to wait a beat between actions for things to work correctly.
An important thing to note is that the driver remembers the state of all the input
items throughout a session. Even if you create a new instance of an actions class, the depressed keys and
the location of the pointer will be in whatever state a previously performed action left them.
There is a special method to release all currently depressed keys and pointer buttons.
This method is implemented differently in each of the languages because
it does not get executed with the perform method.
A representation of any key input device for interacting with a web page.
There are only 2 actions that can be accomplished with a keyboard:
pressing down on a key, and releasing a pressed key.
In addition to supporting ASCII characters, each keyboard key has
a representation that can be pressed or released in designated sequences.
Keys
In addition to the keys represented by regular unicode,
unicode values have been assigned to other keyboard keys for use with Selenium.
Each language has its own way to reference these keys; the full list can be found
here.
This is a convenience method in the Actions API that combines keyDown and keyUp commands in one action.
Executing this command differs slightly from using the element method, but
primarily this gets used when needing to type multiple characters in the middle of other actions.
Here’s an example of using all of the above methods to conduct a copy / paste action.
Note that the key to use for this operation will be different depending on if it is a Mac OS or not.
This code will end up with the text: SeleniumSelenium!
A representation of any pointer device for interacting with a web page.
There are only 3 actions that can be accomplished with a mouse:
pressing down on a button, releasing a pressed button, and moving the mouse.
Selenium provides convenience methods that combine these actions in the most common ways.
Click and hold
This method combines moving the mouse to the center of an element with pressing the left mouse button.
This is useful for focusing a specific element:
it('Mouse move and mouseDown on an element',asyncfunction(){awaitdriver.get('https://www.selenium.dev/selenium/web/mouse_interaction.html');letclickable=driver.findElement(By.id("clickable"));
it('Mouse move and click on an element',asyncfunction(){awaitdriver.get('https://www.selenium.dev/selenium/web/mouse_interaction.html');letclick=driver.findElement(By.id("click"));
There are a total of 5 defined buttons for a Mouse:
0 — Left Button (the default)
1 — Middle Button (currently unsupported)
2 — Right Button
3 — X1 (Back) Button
4 — X2 (Forward) Button
Context Click
This method combines moving to the center of an element with pressing and releasing the right mouse button (button 2).
This is otherwise known as “right-clicking”:
it('Mouse move and right click on an element',asyncfunction(){awaitdriver.get('https://www.selenium.dev/selenium/web/mouse_interaction.html');constclickable=driver.findElement(By.id("clickable"));
it('Double-click on an element',asyncfunction(){awaitdriver.get('https://www.selenium.dev/selenium/web/mouse_interaction.html');constclickable=driver.findElement(By.id("clickable"));
This method moves the mouse to the in-view center point of the element.
This is otherwise known as “hovering.”
Note that the element must be in the viewport or else the command will error.
it('Mouse move into an element',asyncfunction(){awaitdriver.get('https://www.selenium.dev/selenium/web/mouse_interaction.html');consthoverable=driver.findElement(By.id("hover"));
These methods first move the mouse to the designated origin and then
by the number of pixels in the provided offset.
Note that the position of the mouse must be in the viewport or else the command will error.
Offset from Element
This method moves the mouse to the in-view center point of the element,
then moves by the provided offset.
This method moves the mouse from its current position by the offset provided by the user.
If the mouse has not previously been moved, the position will be in the upper left
corner of the viewport.
Note that the pointer position does not change when the page is scrolled.
Note that the first argument X specifies to move right when positive, while the second argument
Y specifies to move down when positive. So moveByOffset(30, -10) moves right 30 and up 10 from
the current mouse position.
A Pen is a type of pointer input that has most of the same behavior as a mouse, but can
also have event properties unique to a stylus. Additionally, while a mouse
has 5 buttons, a pen has 3 equivalent button states:
0 — Touch Contact (the default; equivalent to a left click)
2 — Barrel Button (equivalent to a right click)
5 — Eraser Button (currently unsupported by drivers)
This is the most common scenario. Unlike traditional click and send keys methods,
the actions class does not automatically scroll the target element into view,
so this method will need to be used if elements are not already inside the viewport.
This method takes a web element as the sole argument.
Regardless of whether the element is above or below the current viewscreen,
the viewport will be scrolled so the bottom of the element is at the bottom of the screen.
This is the second most common scenario for scrolling. Pass in an delta x and a delta y value for how much to scroll
in the right and down directions. Negative values represent left and up, respectively.
it('Scroll by given amount',asyncfunction(){awaitdriver.get("https://www.selenium.dev/selenium/web/scrolling_tests/frame_with_nested_scrolling_frame_out_of_view.html")constfooter=awaitdriver.findElement(By.css("footer"))constdeltaY=(awaitfooter.getRect()).y
This scenario is effectively a combination of the above two methods.
To execute this use the “Scroll From” method, which takes 3 arguments.
The first represents the origination point, which we designate as the element,
and the second two are the delta x and delta y values.
If the element is out of the viewport,
it will be scrolled to the bottom of the screen, then the page will be scrolled by the provided
delta x and delta y values.
})it('Scroll from an element by a given amount',asyncfunction(){awaitdriver.get("https://www.selenium.dev/selenium/web/scrolling_tests/frame_with_nested_scrolling_frame_out_of_view.html")
This scenario is used when you need to scroll only a portion of the screen, and it is outside the viewport.
Or is inside the viewport and the portion of the screen that must be scrolled
is a known offset away from a specific element.
This uses the “Scroll From” method again, and in addition to specifying the element,
an offset is specified to indicate the origin point of the scroll. The offset is
calculated from the center of the provided element.
If the element is out of the viewport,
it first will be scrolled to the bottom of the screen, then the origin of the scroll will be determined
by adding the offset to the coordinates of the center of the element, and finally
the page will be scrolled by the provided delta x and delta y values.
Note that if the offset from the center of the element falls outside of the viewport,
it will result in an exception.
it('Scroll from an element with an offset',asyncfunction(){awaitdriver.get("https://www.selenium.dev/selenium/web/scrolling_tests/frame_with_nested_scrolling_frame_out_of_view.html")constiframe=awaitdriver.findElement(By.css("iframe"))
Scroll from a offset of origin (element) by given amount
The final scenario is used when you need to scroll only a portion of the screen,
and it is already inside the viewport.
This uses the “Scroll From” method again, but the viewport is designated instead
of an element. An offset is specified from the upper left corner of the
current viewport. After the origin point is determined,
the page will be scrolled by the provided delta x and delta y values.
Note that if the offset from the upper left corner of the viewport falls outside of the screen,
it will result in an exception.
it('Scroll from an offset of origin (element) by given amount',asyncfunction(){awaitdriver.get("https://www.selenium.dev/selenium/web/scrolling_tests/frame_with_nested_scrolling_frame.html")